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other:dsx:surface3d:tutorials:import_third_party_files

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other:dsx:surface3d:tutorials:import_third_party_files [2024/07/16 19:21] – created sgrangerother:dsx:surface3d:tutorials:import_third_party_files [2024/07/17 15:44] (current) – created sgranger
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-====== Import_Third_Party_Files ======+====== Import Third Party Files ======
  
 There are many third-party software packages for segmenting 3D image data (segmentation) and creating surface models (3D reconstruction), including Mimics, ScanIP, and 3D Slicer. These programs provide sophisticated segmentation functions as well as tools for decimating and smoothing the polyhedral surface models. Additionally, there are open-source programs with powerful tools for manipulating surface models, such as MeshLab and Blender. Our goal with Surface3D is not to replace these programs, which are robust, well-maintained, and widely used. It is to provide a solution to users who do not currently use these other prorgams and whose segmentation and surface smoothing needs are relatively simple. The primary benefit of Surface3D is that it is integrated into the DSX Suite so that updating the subject file and handling reference frames and file formats consistently is automatic. Nevertheless, if you already use one or more of these third-party programs for segmentation or 3D reconstruction, we encourage you to continue using them. This guideline is designed to help you integrate the outputs of those programs into DSX Suite. Before continuing, please familiarize yourself with the DSX terminology for [[Other:DSX:Image_and_Surface_Files|**Image and Surface Files**]]. There are many third-party software packages for segmenting 3D image data (segmentation) and creating surface models (3D reconstruction), including Mimics, ScanIP, and 3D Slicer. These programs provide sophisticated segmentation functions as well as tools for decimating and smoothing the polyhedral surface models. Additionally, there are open-source programs with powerful tools for manipulating surface models, such as MeshLab and Blender. Our goal with Surface3D is not to replace these programs, which are robust, well-maintained, and widely used. It is to provide a solution to users who do not currently use these other prorgams and whose segmentation and surface smoothing needs are relatively simple. The primary benefit of Surface3D is that it is integrated into the DSX Suite so that updating the subject file and handling reference frames and file formats consistently is automatic. Nevertheless, if you already use one or more of these third-party programs for segmentation or 3D reconstruction, we encourage you to continue using them. This guideline is designed to help you integrate the outputs of those programs into DSX Suite. Before continuing, please familiarize yourself with the DSX terminology for [[Other:DSX:Image_and_Surface_Files|**Image and Surface Files**]].
other/dsx/surface3d/tutorials/import_third_party_files.1721157684.txt.gz · Last modified: 2024/07/16 19:21 by sgranger