other:dsx:x4d:working_with_motion_capture_data
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other:dsx:x4d:working_with_motion_capture_data [2024/07/17 15:21] – sgranger | other:dsx:x4d:working_with_motion_capture_data [2025/06/19 19:59] (current) – Cleaned up and added section headers. wikisysop | ||
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====== Working with Motion Capture Data ====== | ====== Working with Motion Capture Data ====== | ||
+ | Surface-marker-based motion capture data for an x-ray trial can be used to calculate initial poses for the bones you want to track in the trial. To use this data in X4D, you must have [[visual3d: | ||
- | + | ===== Using Visual3D ===== | |
- | If you have surface-marker-based motion capture data for an x-ray trial, you can use it to calculate initial poses for the bones you want to track in the trial. To use this data in X4D, you must have C3D files with labelled marker trajectories for the motion trial and its associated static trial, and Visual3D files defining a kinematic model and its motion constraints. In the DSX software, this model is referred to as a //mocap model// | + | Creating the model template and the constraint scripts requires a good working knowledge of Visual3D. |
+ | - The [[visual3d: | ||
+ | - The [[visual3d: | ||
+ | - The [[visual3d: | ||
+ | |||
+ | ===== Using Models within DSX ===== | ||
+ | Once the model is defined, and applied to a particular DSX trial, it can be used in three modes: | ||
* **Marker Mode** The motions of the segments are driven by the surface markers, with constraints enforced. This mode is used to calculate mocap poses in X4D. | * **Marker Mode** The motions of the segments are driven by the surface markers, with constraints enforced. This mode is used to calculate mocap poses in X4D. | ||
- | |||
* **Interactive Mode** You can interactively change all of the model' | * **Interactive Mode** You can interactively change all of the model' | ||
- | |||
* **DSX Mode** The motions of the segments are driven by DSX tracking results (transform matrices). Constraints are not enforced. This mode is used when DSX results are viewed and analyzed in Visual3D. | * **DSX Mode** The motions of the segments are driven by DSX tracking results (transform matrices). Constraints are not enforced. This mode is used when DSX results are viewed and analyzed in Visual3D. | ||
- | In addition to generating initial poses for the tracking objects, you can use the mocap model to help with manual positioning of the objects. In the [[Other: | + | In addition to generating initial poses for the tracking objects, you can use the mocap model to help with manual positioning of the objects. In the [[Other: |
other/dsx/x4d/working_with_motion_capture_data.1721229712.txt.gz · Last modified: 2024/07/17 15:21 by sgranger