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other:dsx:x4d:x4d_overview [2025/05/28 18:50] – Cleaned up page and added links throughout. wikisysopother:dsx:x4d:x4d_overview [2025/06/02 17:57] (current) – Updated "mocap" to "motion capture" where possible. wikisysop
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 ===== Tutorials ===== ===== Tutorials =====
  
-Working through these tutorials will acquaint users with how to use X4D:+User should start with this initial tutorial to begin using X4D:
   - [[Other:DSX:X4D:Tutorials:Basic_Bone_Tracking|Getting Started Tracking Bones]]   - [[Other:DSX:X4D:Tutorials:Basic_Bone_Tracking|Getting Started Tracking Bones]]
 +
 +Once the initial tutorial is complete, three "How To" tutorials are available for specific processes within X4D:
   - [[Other:DSX:X4D:Tutorials:Track_Multiple_Bones|How To: Track Multiple Bones]]   - [[Other:DSX:X4D:Tutorials:Track_Multiple_Bones|How To: Track Multiple Bones]]
-  - [[Other:DSX:X4D:Tutorials:How_to_Optimize_X-ray_and_DRR_Settings|How To: Optimize Xray/DRR Settings]] +  - [[Other:DSX:X4D:Tutorials:How_to_Optimize_X-ray_and_DRR_Settings|How To: Optimize X-ray/DRR Settings]] 
-  - [[Other:DSX:X4D:Tutorials:Calculate_Bone_Poses_from_Motion_Capture_Data|How To: Calculate Bone Poses from Mocap Data]]+  - [[Other:DSX:X4D:Tutorials:Calculate_Bone_Poses_from_Motion_Capture_Data|How To: Calculate Bone Poses from Motion Capture Data]]
  
 ===== Bone Tracking ===== ===== Bone Tracking =====
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 Read the following pages to understand the bone tracking processes you are implementing in X4D: Read the following pages to understand the bone tracking processes you are implementing in X4D:
   - [[other:dsx:x4d:4d_optimization|4D Optimization]]   - [[other:dsx:x4d:4d_optimization|4D Optimization]]
-  - [[other:dsx:x4d:matching_x-ray_and_drr_images|Matching Xray and DRR Images]]+  - [[other:dsx:x4d:matching_x-ray_and_drr_images|Matching X-ray and DRR Images]]
  
 ===== Motion Capture Data ===== ===== Motion Capture Data =====
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   * **Body Landmarks (Alt + L)** toggles the display of the landmarks of the selected objects in the X-ray windows and the 3D view.   * **Body Landmarks (Alt + L)** toggles the display of the landmarks of the selected objects in the X-ray windows and the 3D view.
   * **DSX Configuration (Ctrl + Shift + C)** toggles the appearance of the dockable //DSX Configuration// widget, which lets you select sessions, configurations, trials, and objects.   * **DSX Configuration (Ctrl + Shift + C)** toggles the appearance of the dockable //DSX Configuration// widget, which lets you select sessions, configurations, trials, and objects.
-  * **3D View (Ctrl + Shift + V)** toggles the appearance of the dockable //3D View// window, which displays the X-ray configuration, selected objects, and mocap markers.+  * **3D View (Ctrl + Shift + V)** toggles the appearance of the dockable //3D View// window, which displays the X-ray configuration, selected objects, and motion capture markers.
   * **Output (Ctrl + Shift + O)** toggles the appearance of the dockable //Output// window, which shows informational and error messages.   * **Output (Ctrl + Shift + O)** toggles the appearance of the dockable //Output// window, which shows informational and error messages.
   * **Xray/DRR Settings (Ctrl + Shift + X)** toggles the appearance of the dockable //Xray/DRR Settings// widget, which gives you access to the settings used to process the X-ray and DRR images.   * **Xray/DRR Settings (Ctrl + Shift + X)** toggles the appearance of the dockable //Xray/DRR Settings// widget, which gives you access to the settings used to process the X-ray and DRR images.
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   * **Image Optimization (Ctrl + Shift + I)** toggles the appearance of the dockable //Image Optimization// widget, which can be used to optimize the X-ray, DRR, and image metric settings to better track objects in the X-ray images.   * **Image Optimization (Ctrl + Shift + I)** toggles the appearance of the dockable //Image Optimization// widget, which can be used to optimize the X-ray, DRR, and image metric settings to better track objects in the X-ray images.
   * **Graphs (Ctrl + Shift + G)** toggles the appearance of the dockable //Graphs// widget, which displays the pose maps of the selected objects.   * **Graphs (Ctrl + Shift + G)** toggles the appearance of the dockable //Graphs// widget, which displays the pose maps of the selected objects.
-  * **Mocap Model (Ctrl + Shift + M)** toggles the appearance of the dockable //Mocap Model// widget, which lets you apply the mocap model to the objects in the current trial.+  * **Mocap Model (Ctrl + Shift + M)** toggles the appearance of the dockable //Mocap Model// widget, which lets you apply the motion capture model to the objects in the current trial.
   * **Optimization Job Queue (Ctrl + Shift + Q)** toggles the appearance of the dockable //Optimization Job Queue// widget, which displays the currently loaded tracking optimization job queue.   * **Optimization Job Queue (Ctrl + Shift + Q)** toggles the appearance of the dockable //Optimization Job Queue// widget, which displays the currently loaded tracking optimization job queue.
  
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 ===== Widgets ===== ===== Widgets =====
  
-The X4D application contains 13 different widgets:+The X4D application contains 12 different widgets:
   - [[other:dsx:x4d:dsx_configuration|DSX Configuration]]   - [[other:dsx:x4d:dsx_configuration|DSX Configuration]]
   - [[other:dsx:x4d:x-ray_and_drr_settings|X-ray and DRR Settings]]   - [[other:dsx:x4d:x-ray_and_drr_settings|X-ray and DRR Settings]]
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   - [[other:dsx:x4d:motion_capture_model|Motion Capture Model]]   - [[other:dsx:x4d:motion_capture_model|Motion Capture Model]]
   - [[other:dsx:x4d:x4d_3d_view|3D View]]   - [[other:dsx:x4d:x4d_3d_view|3D View]]
-  - [[other:dsx:x4d:x-ray_windows|X-ray Windows]] 
   - [[other:dsx:x4d:optimization_job_queue|Optimization Job Queue]]   - [[other:dsx:x4d:optimization_job_queue|Optimization Job Queue]]
   - [[other:dsx:x4d:output_window|Output Window]]   - [[other:dsx:x4d:output_window|Output Window]]
other/dsx/x4d/x4d_overview.1748458241.txt.gz · Last modified: 2025/05/28 18:50 by wikisysop