visual3d:documentation:kinematics_and_kinetics:external_forces:force_platforms
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visual3d:documentation:kinematics_and_kinetics:external_forces:force_platforms [2025/09/12 18:44] – [Calculating Force Signals] wikisysop | visual3d:documentation:kinematics_and_kinetics:external_forces:force_platforms [2025/09/12 18:51] (current) – [C3D Channels] wikisysop | ||
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1. Filter the ANALOG signals and select the option to use PROCESSED ANALOGS. In this case you will not need to filter the resulting FORCE, COFP, and FREEMOMENT signals. | 1. Filter the ANALOG signals and select the option to use PROCESSED ANALOGS. In this case you will not need to filter the resulting FORCE, COFP, and FREEMOMENT signals. | ||
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In order to use PROCESSED ANALOGS, verify in the settings menu that the option **Use Processed Anglogs for Ground Reaction Force Calculations** is checked. If this is the case, then Visual3D will calculate the FORCE, COFP, and FREEMOMENT signals using the signals found in ANALOG:: | In order to use PROCESSED ANALOGS, verify in the settings menu that the option **Use Processed Anglogs for Ground Reaction Force Calculations** is checked. If this is the case, then Visual3D will calculate the FORCE, COFP, and FREEMOMENT signals using the signals found in ANALOG:: | ||
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2. Filter the FORCE signals directly. In this case you should also filter the COFP and FREEMOMENT signals. | 2. Filter the FORCE signals directly. In this case you should also filter the COFP and FREEMOMENT signals. | ||
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In order to use these PROCESSED signals, verify in the settings menu that the option **Use Processed Targets for Model/ | In order to use these PROCESSED signals, verify in the settings menu that the option **Use Processed Targets for Model/ | ||
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The number of channels associated with a force platform and the information carried by each channel varies with the force platform manufacturer (usually represented as a force platform [[Visual3D: | The number of channels associated with a force platform and the information carried by each channel varies with the force platform manufacturer (usually represented as a force platform [[Visual3D: | ||
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==== Computing Force, COP, and Free Moment ==== | ==== Computing Force, COP, and Free Moment ==== |
visual3d/documentation/kinematics_and_kinetics/external_forces/force_platforms.1757702677.txt.gz · Last modified: 2025/09/12 18:44 by wikisysop