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visual3d:documentation:third-party:xsens:xsens_prop

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visual3d:documentation:third-party:xsens:xsens_prop [2024/07/12 14:07] – created sgrangervisual3d:documentation:third-party:xsens:xsens_prop [2024/07/17 15:46] (current) – created sgranger
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-====== XSens_Prop ======+====== XSens Prop ======
  
 ===== Introduction ===== ===== Introduction =====
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-|  __**A. Frame 1:**__\\ \\ {{Xsens_PropPos_Frame1.png}}  |  __**B. Last Frame:**__\\ \\ {{Xsens_PropPos_FrameLast.png}}  |  __**C. Last Frame Adjusted:**__\\ \\ {{Xsens_PropPos_FrameLastAdjusted.png}}  |+|  __**A. Frame 1:**__\\ \\ {{:Xsens_PropPos_Frame1.png}}  |  __**B. Last Frame:**__\\ \\ {{:Xsens_PropPos_FrameLast.png}}  |  __**C. Last Frame Adjusted:**__\\ \\ {{:Xsens_PropPos_FrameLastAdjusted.png}}  |
  
 The position data for the prop is stored in BODY::ORIGINAL::PR1_POS. By storing data in BODY::PROCESSED::PR1_POS, the processed signal will be used instead. An example of using the hand center of gravity instead of the data original signal would be: The position data for the prop is stored in BODY::ORIGINAL::PR1_POS. By storing data in BODY::PROCESSED::PR1_POS, the processed signal will be used instead. An example of using the hand center of gravity instead of the data original signal would be:
visual3d/documentation/third-party/xsens/xsens_prop.1720793277.txt.gz · Last modified: 2024/07/12 14:07 by sgranger