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visual3d:tutorials:modeling:functional_joints [2024/07/12 13:32] – removed sgrangervisual3d:tutorials:modeling:functional_joints [2025/08/14 16:08] (current) sgranger
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 +====== Functional Joints ======
 +  - Load a static .c3d file into the workspace \\ {{:LoadStatic_ModelsTab.jpg?500}}
 +  - Create the F_RHIP
 +    - In the **Models Tab**
 +    - Click the **Landmarks Button**
 +    - Select the **Functional Tab**
 +    - Select F_RHIP from the dropdown
 +    - Click **Create** \\ {{:FunctionalJointTab_FRHIP.jpg?500}}
 +   - Select tracking targets
 +     - RPV targets
 +     - RTH targets
 +     - Click **Build Model Close**
 +     - Close tab \\ {{:FRHIP_TrackingTargets.jpg?500}}
 +   - Click Post Processing Button \\ {{:Toolbar_PostProcessing.jpg?500}}
 +   - In Post Processing dialog
 +     - Open motion trial
 +     - Select motion trial (when selected it should be higlighted in blue) \\ {{:ModelBuilderAdvancedPostProcessing_AddMotionFile.jpg?500}}
 +   - Specify Start Frame
 +     - Find the start frame of the functional activity using the blue slider on the bottom
 +     - Select the functional landmark (when selected it should be highlighted in blue)
 +     - Click Set START Event to Current Frame \\ {{:Toolbar_PostProcessing_StartFrames.jpg?500}}
 +   - Specify End Frame
 +     - Find the end frame of the functional activity using the blue slider on the bottom
 +     - Select the functional landmark (when selected i should be higlighted in blue)
 +     - Click Set END Event to Current Frame \\ {{:Toolbar_PostProcessing_EndFrames.jpg?500}}
 +   - Click Compute All Landmarks
 +   - Results will pop up
 +   - Click OK
 +   - Close the dialog box
 +   - The functional right hip landmark should appear in the 3D viewer \\ {{:FunctionalJointsTab_RHIP_Created.jpg?500}}
 +
 +
  
visual3d/tutorials/modeling/functional_joints.1720791131.txt.gz · Last modified: 2024/07/12 13:32 by sgranger