visual3d:tutorials:modeling:functional_joints
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visual3d:tutorials:modeling:functional_joints [2025/08/14 16:03] – sgranger | visual3d:tutorials:modeling:functional_joints [2025/08/14 16:08] (current) – sgranger | ||
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- | | + | ====== Functional Joints ====== |
- Load a static .c3d file into the workspace \\ {{: | - Load a static .c3d file into the workspace \\ {{: | ||
- Create the F_RHIP | - Create the F_RHIP | ||
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- RTH targets | - RTH targets | ||
- Click **Build Model Close** | - Click **Build Model Close** | ||
- | - Close tab // {{: | + | - Close tab \\ {{: |
- | - Click Post Processing Button | + | - Click Post Processing Button |
- In Post Processing dialog | - In Post Processing dialog | ||
- Open motion trial | - Open motion trial | ||
- | - Select motion trial (when selected it should be higlighted in blue) // {{: | + | - Select motion trial (when selected it should be higlighted in blue) \\ {{: |
- Specify Start Frame | - Specify Start Frame | ||
- Find the start frame of the functional activity using the blue slider on the bottom | - Find the start frame of the functional activity using the blue slider on the bottom | ||
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- Find the end frame of the functional activity using the blue slider on the bottom | - Find the end frame of the functional activity using the blue slider on the bottom | ||
- Select the functional landmark (when selected i should be higlighted in blue) | - Select the functional landmark (when selected i should be higlighted in blue) | ||
- | - Click Set END Event to Current Frame \\ {{: | + | - Click Set END Event to Current Frame \\ {{: |
- Click Compute All Landmarks | - Click Compute All Landmarks | ||
- Results will pop up | - Results will pop up |
visual3d/tutorials/modeling/functional_joints.1755187423.txt.gz · Last modified: 2025/08/14 16:03 by sgranger