====== Segment Mass ====== Every [[visual3d:documentation:modeling:segments:segment_overview|segment]] in a Visual3D model has a mass, which is used to calculate kinetic quantities. =====Default Segment Mass===== The default segment masses defined in Visual3D are based on [[https://deepblue.lib.umich.edu/handle/2027.42/4540|Dempster's regression equations]] and are (relative to total body mass): ^ Segment ^ Mass (% body mass) ^ |**foot** |0.0145| |**shank** |0.0465| |**thigh** |0.10 | |**hand** |0.006 | |**forearm** |0.016 | |**upper arm** |0.028 | |**pelvis** |0.142 | |**thorax/abdomen**|0.355 | |**head** |0.081 | |**trunk** |0.497 | =====Modifying Segment Mass===== Users can modify Segment Mass under the [[visual3d:documentation:modeling:segments:segment_properties|segment properties]] tab in Visual3D's model builder. {{:visual3d:documentation:modeling:segments:segmentMass.png}} ===== See Also ===== Go back to the [[visual3d:documentation:modeling:segments:segment_overview|Segment Overview]] for more information about segments in Visual3D.