====== Event Commands Overview ====== The following commands are related to **events** in the Visual3D application. They are stored under the **EVENT_LABEL** file folder. ===== Event Creation Commands ===== The following commands relate to the definition of events in the Visual3D application. |[[visual3d:documentation:pipeline:event_commands:automatic_gait_events|Automatic_Gait_Events]]|Gait events are created automatically based on forces assigned to segments.| |[[visual3d:documentation:pipeline:event_commands:event_define_event_sequence|Event_Define_Event_Sequence]]|This is a far more flexible way to define an [[Visual3D:Documentation:C3D_Signal_Types:EVENT_LABEL_Data_Type#Event_Sequence|Event_Sequence]]| |[[visual3d:documentation:pipeline:event_commands:event_between|Event_Between]]|Create an event within an event_sequence. In other words create an event that is between the first and last event in the event_sequence.| |[[visual3d:documentation:pipeline:event_commands:event_explicit|Event_Explicit]]|Place an Event Label at an explicit frame number, or at a the nearest frame to a specified time. You can specify either a Frame or a Time but not both.| |[[visual3d:documentation:pipeline:event_commands:event_global_maximum|Event_Global_Maximum]]|Specify an Event Label(s) at the Global Maximum of a signal.| |[[visual3d:documentation:pipeline:event_commands:event_global_minimum|Event_Global_Minimum]]|Specify an Event Label(s) at the Global Minimum of a signal.| |[[visual3d:documentation:pipeline:event_commands:event_maximum|Event_Maximum]]|Specify event label(s) at local maxima in a signal.| |[[visual3d:documentation:pipeline:event_commands:event_minimum|Event_Minimum]]|Specify event label(s) at local maxima in a signal.| |[[visual3d:documentation:pipeline:event_commands:event_onset|Event_Onset]]|Create an Event Label using two Threshold crossings and a local minimum.| |[[visual3d:documentation:pipeline:event_commands:event_threshold|Event_Threshold]]|Place an event label at the frame where a signal crosses a specified value.| |[[visual3d:documentation:pipeline:event_commands:event_TPR_signal|Event_TPR_Signal]]|Generate a pattern file from a signal with pre-determined events which will be applied to another signal using Target Pattern Recognition (TPR).| |[[visual3d:documentation:pipeline:event_commands:event_save_tpr_signal|Event_Save_TPR_Signal]]|Used to create and save a Target Pattern Recognition (TPR) file.| |[[visual3d:documentation:pipeline:event_commands:event_tpr_file|Event_TPR_File]]|Matches a pre-saved signal pattern to a signal in the current selected trial.| ===== Event Management Commands===== The following commands relate to the management/modification of events in the Visual3D application. |[[visual3d:documentation:pipeline:event_commands:event_delete|Event_Delete]]|Remove an existing event from a dataset based on specified conditions.| |[[visual3d:documentation:pipeline:event_commands:event_copy|Event_Copy]]|Create a new event by copying an existing event and applying optional modifications.| |[[visual3d:documentation:pipeline:event_commands:event_rename|Event_Rename]]|Rename existing event while optionally defining event sequences or selecting particular event instances.| |[[visual3d:documentation:pipeline:event_commands:event_sequence_delete|Event_Sequence_Delete]]|Removes a previously defined event sequence.| |[[visual3d:documentation:pipeline:event_commands:event_modify|Event_Modify]]|Adjust the timing of existing events by modifying their frame or time values.|