visual3d:documentation:pipeline:signal_commands:signal_magnitude
This is an old revision of the document!
Table of Contents
Signal Magnitude
The Signal_Magnitude command computes the vector magnitude of a multi-component signal for each frame of data.
Concretely, given a 3-component vector V = (x, y, z) its magnitude is |V| = √(x^2 + y^2 + z^2).
Pipeline Command
Signal_Magnitude ! /SIGNAL_TYPES= ! /SIGNAL_FOLDER=ORIGINAL ! /SIGNAL_NAMES= ! /RESULT_FOLDERS=PROCESSED ! /RESULT_NAME= ! /APPLY_AS_SUFFIX_TO_SIGNAL_NAME= ;
See Also
Go back to Signal Commands.
visual3d/documentation/pipeline/signal_commands/signal_magnitude.1739295000.txt.gz · Last modified: 2025/02/11 17:30 by wikisysop